
These days, you don’t need programming skills to make computer games.
In the ‘normal world’ people on the autism spectrum or those with dyslexia face challenges because their conditions are not always understood.
Now, an Australia-based lecturer in Games and Digital Media is addressing some of these issues in a new game that presents ‘typical’ scenes from school or work from a neurodivergent perspective.
Thus the player’s gaze in the game suddenly wanders to the window during class, for instance. Or rubbish that was previously discarded reappears in a different location.
Accompanying sound effects encourage a deeper understanding of what the character is feeling.
Other games are helping uncover depressive traits or enabling autistic children to learn through play.



